Part the Seas [Attack Technique] - Powers

Part the Seas [Attack Technique]Monk Attack 27

Foes that try to stop you are knocked aside as you surge through combat, ready to unleash a blow that stuns an enemy in its tracks.

Encounter   ✦     Full Discipline, Implement, Psionic
Standard Action      Melee touch

Target: One creature

Attack: Dexterity vs. Fortitude

Hit: 1d12 + Dexterity modifier damage, and the target is stunned until the end of your next turn.

  Iron Soul: If you make the attack using a mace or a staff, the target also falls prone.

Part the Seas [Movement Technique]

Encounter ✦     Full Discipline, Psionic
Move Action      Personal

Effect: You move your speed + 6. Any enemy that misses you with an opportunity attack provoked by this movement takes damage equal to your Constitution modifier and falls prone.


Published in Psionic Power, page(s) 72.