Force Cube - Powers

Force CubePsion Attack 19

You trap your foe within six impenetrable walls, then hurl this force cube across the battlefield as a weapon.

Daily   ✦     Conjuration, Force, Implement, Psionic
Standard Action      Ranged 10

Primary Target: One creature

Primary Attack: Intelligence vs. Reflex

Hit: 2d10 + Intelligence modifier force damage.

Effect: You conjure a cube of force that surrounds and constrains the primary target in its space until the end of your next turn. The primary target and any other creature in its space cannot leave that space by any means, including teleportation or phasing. Other creatures cannot enter the primary target's space. The cube blocks line of effect.
    The cube can be attacked, and attacks against it hit automatically. The cube has 50 hit points. If the cube drops to 0 hit points, it explodes and is destroyed, dealing 15 force damage to any creature inside or adjacent to the cube. Once before the cube ends, you can use the Force Cube Attack power with the cube.

Force Cube Attack

Daily ✦     Conjuration, Force, Implement, Psionic
Standard Action      Ranged 5

Requirement: The power Force Cube must be active in order to use this power. The cube must be within 10 squares of you.

Effect: You slide the cube and all creatures trapped in the cube 5 squares. Any creature in the cube takes 5 damage and falls prone. The cube takes 10 damage.

Secondary Target: Each creature adjacent to the cube at the end of the slide

Secondary Attack: Intelligence vs. Reflex

Hit: 2d10 + Intelligence modifier force damage, and the target falls prone.


Published in Psionic Power, page(s) 95.