Ideal Champion - Powers

Ideal ChampionMaster Summoner Attack 20

You summon the ideal champion to fight at your side.

Daily   ✦     Implement, Psionic, Summoning
Standard Action      Ranged 10

Effect: You summon a Huge ideal champion in unoccupied squares within range. The champion has speed 5 and threatening reach. It has a +2 bonus to all defenses and gains one extra trait from your Evolved Form feature. You can give the champion the following special commands.

  Standard Action: Melee 3; targets one creature; Intelligence vs. AC; 2d8 + Intelligence modifier damage, and the champion pushes the target 5 squares.

  Standard Action (1/encounter): Close burst 3; targets each enemy in the burst; Intelligence vs. AC; 2d8 + Intelligence modifier damage, and the champion pushes the target 5 squares and knocks it prone.

  Opportunity Attack: Melee 3; targets one creature; Intelligence vs. AC; 2d8 + Intelligence modifier damage.


Published in Psionic Power, page(s) 103.