Enervation - Powers

EnervationWizard Attack 15

Crackling black energy leaps from your fingertip to leach life from a creature.

Daily   ✦     Arcane, Implement, Necrotic, Nethermancy, Shadow
Standard Action      Ranged 20

Target: One creature

Attack: Intelligence vs. Fortitude. If the target is bloodied, you have combat advantage for this attack.

Hit: 3d8 + Intelligence modifier necrotic damage. In addition, the target is slowed, is weakened, and takes a -1 penalty to attack rolls, all defenses, skill checks, and ability checks (save ends all).

  Each Failed Saving Throw: The penalty worsens by 1 (maximum -4 penalty).

Miss: Half damage, and the target is weakened until the end of your next turn.

Effect: You gain temporary hit points equal to your healing surge value.


Published in Heroes of Shadow, page(s) 105.