Sundering Might - Powers

Sundering MightCleric Attack 1

You cloak your weapon in divine magic and slam your foe, revealing a gap in its defenses that your allies can use.

Encounter   ✦     Divine, Weapon
Standard Action      Melee weapon

Requirement: You must use this power with a simple weapon.

Target: One creature

Attack: Strength + 1 vs. AC

Hit: 2[W] + 2 + Strength modifier damage.

  Weapon: If you're wielding your weapon with both hands, you gain a +2 bonus to the damage roll.

Effect: Until the end of your next turn, you and each ally within 3 squares of you can make attacks against the target's lowest defense, instead of the defense normally targeted by that attack.


Published in Dragon Magazine 400.