Charm of the Dark DreamWizard Attack 15
As a wisp of black smoke, you enter your enemy's mind and control it with sinister whispers.
Daily ✦ Arcane, Charm, Enchantment, Implement, Psychic
Standard Action Ranged 5
Target: One creature
Attack: Intelligence vs. Will
Hit: 2d6 + Intelligence modifier psychic damage, and the target is dominated (save ends). Until the domination ends, you are removed from play. You can end the domination at the start of your turn. When you return to play, you appear in an unoccupied space within 5 squares of the target.
Miss: Half damage, and you are removed from play until the start of your next turn. When you return to play, you appear in an unoccupied space within 5 squares of the target.
Published in Heroes of the Feywild, page(s) 97.