Get Away, Stay Away [Attack Technique] - Powers

Get Away, Stay Away [Attack Technique]Monk Attack 27

By waiting until several enemies converge on you, you can drive home to all of them at once the folly of daring to confront you head-on.

Encounter   ✦     Full Discipline, Implement, Psionic
Standard Action      Close burst 1

Target: Each enemy in the burst

Attack: Dexterity vs. Fortitude

Hit: 2d8 + Dexterity modifier damage, and you push the target up to a number of squares equal to your Strength modifier.

Get Away, Stay Away [Movement Technique]

Encounter ✦     Full Discipline, Psionic
Move Action      Personal

Effect: You shift up to 2 squares. Until the start of your next turn, when an adjacent enemy damages you with an attack, you can use an immediate reaction to push that enemy up to 3 squares and knock it prone.


Published in Heroes of the Elemental Chaos, page(s) 83.