Trip the TrapTrapsmith Attack
An enemy's approach triggers a nasty trap you prepared just for this occasion.
Encounter
Immediate Reaction Melee 1
Requirement: You must have a trap-making kit on your person.
Trigger: An enemy enters a square adjacent to you.
Target: The triggering enemy
Attack: Intelligence + 2 vs. Reflex
Level 11: Intelligence + 4 vs. Reflex
Level 21: Intelligence + 6 vs. Reflex
Hit: 1d6 + Intelligence modifier damage.
Level 11: 2d6 + Intelligence modifier damage.
Level 21: 3d6 + Intelligence modifier damage.
Effect: The target grants combat advantage until the end of your next turn.
Published in Into the Unknown: The Dungeon Survival Handbook, page(s) 20.