Insane Logic - Powers

Insane LogicDungeoneering Utility 10

You abandon conventions of the world's natural laws to break through an aberrant creature's defenses.

Encounter
Minor Action      Personal

Effect: Choose one aberrant creature that you can see within 5 squares of you. Make a Dungeoneering check to determine that creature's resistances and vulnerabilities. On a success, your attacks ignore the creature's resistances until the end of the encounter.


Published in Into the Unknown: The Dungeon Survival Handbook, page(s) 61.