Master of the Mind - Powers

Master of the MindCipher Utility 10

You know that all things must pass, and any hindrance is temporary.

Daily   ✦     Stance
Minor Action      Personal

Effect: You assume the master of the mind stance. Until the stance ends, you can make a saving throw at the start of your turn against one effect that a save can end. If you fail the saving throw, you can still make a saving throw against the effect at the end of your turn. Additionally, when you succeed on a saving throw, you gain 5 temporary hit points.


Published in Dragon Magazine 414.