Healing Spirit - Powers

Healing SpiritShaman Feature

You call to the spirits on behalf of a wounded ally, closing wounds and filling your ally with vigor.

Encounter (Special)   ✦     Healing, Primal
Minor Action      Close burst 5

Target: You or one ally in the burst

Effect: The target can spend a healing surge. If the target does so, one ally adjacent to your spirit companion, other than the target, regains 1d6 hit points.
Level 6: 2d6 hit points.
Level 11: 3d6 hit points.
Level 16: 4d6 hit points.
Level 21: 5d6 hit points.
Level 26: 6d6 hit points.

Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use this power three times per encounter, but only once per round.


Published in Player's Handbook 2, page(s) 120.