Leaping FlamesSwordmage Attack 9
Your attack gives life to a tenacious flame that pursues and burns your enemies long after the initial foe shakes it off.
Daily ✦ Arcane, Fire, Implement
Standard Action Ranged 20
Target: One creature
Attack: Intelligence vs. AC
Hit: 1d10 + Intelligence modifier fire damage, and ongoing 5 fire damage (save ends, see below).
Effect: When a creature saves against the ongoing damage from this power, place leaping flames in a square adjacent to that creature. When a creature is in the same square as leaping flames, that creature gains ongoing 5 fire damage (save ends) and you remove leaping flames from the board. This process continues until the end of the encounter, at which point the flames disappear. A creature can be affected by these flames only once in an encounter. If no creature is currently affected by the flames, move the flames 1 square at the start of your turn.
Miss: Half damage, and no ongoing fire damage.
Published in Dragon Magazine 367, page(s) 57.