Walls of HestavarInvoker Utility 16
You trace your implement through the air and conjure a simulacrum of the Bright City's walls.
Daily ✦ Conjuration, Divine
Minor Action Area wall 10 within 10 squares
Effect: You conjure a wall of divine energy. The wall can be up to 2 squares high, and it lasts until the end of your next turn. The wall is a solid obstacle, and it blocks line of sight. It can be climbed with an Athletics check (DC 20 + one-half your level).
Sustain Minor: The wall persists.
Published in Divine Power, page(s) 64.