Walls of Hestavar - Powers

Walls of HestavarInvoker Utility 16

You trace your implement through the air and conjure a simulacrum of the Bright City's walls.

Daily   ✦     Conjuration, Divine
Minor Action      Area wall 10 within 10 squares

Effect: You conjure a wall of divine energy. The wall can be up to 2 squares high, and it lasts until the end of your next turn. The wall is a solid obstacle, and it blocks line of sight. It can be climbed with an Athletics check (DC 20 + one-half your level).

Sustain Minor: The wall persists.


Published in Divine Power, page(s) 64.