Ensnaring SmiteKnight of the Chalice Attack 11
You bind your foe with ancient magic used to imprison devils.
Encounter ✦ Divine, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Charisma vs. AC
Hit: 1[W] + Charisma modifier damage, and the target is restrained until the end of your next turn. If the target is a devil marked by you, it takes 1[W] extra damage and can't teleport (save ends).
Published in Divine Power, page(s) 102.