Knight of Glory - Powers

Knight of GloryCleric Attack 19

You conjure a ghostly warrior clad in the ceremonial armor of your faith. With sword in hand, it attacks your enemies.

Daily   ✦     Conjuration, Divine, Implement
Standard Action      Ranged 10

Effect: You conjure a ghostly knight that occupies 1 square within range, and the knight makes the following melee attack. The knight lasts until the end of your next turn. You can move it up to 5 squares as a move action.

  Target: One creature adjacent to the ghostly knight

  Attack: Wisdom vs. AC

  Hit: 3d10 + Wisdom modifier damage.

Sustain Minor: The knight persists, and it repeats the attack.


Update (4/25/2011)
Updated to match Class Compendium.

Published in Player's Handbook, page(s) 69, Class Compendium.