Dynamic WeaponLevel 6+ Common
This weapon transforms into any other melee weapon that its wielder desires.
| Lvl 6 | +2 | 1,800 gp | Lvl 21 | +5 | 225,000 gp | |
| Lvl 11 | +3 | 9,000 gp | Lvl 26 | +6 | 1,125,000 gp | |
| Lvl 16 | +4 | 45,000 gp |
Weapon: Any melee
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Power (Polymorph) ✦ Encounter (Minor Action)
Change the weapon into a different weapon from any melee category (simple, military, or superior). This effect lasts until the end of the encounter, or until you end it as a minor action.
Published in Adventurer's Vault, page(s) 68.