Heartwood SpearParagon Level
This wood-shafted spear has wicked, pointed heads at both ends.
Weapon: Spear
Enhancement: +4 to attack rolls and damage rolls
Critical: +4d12 damage
Properties
- The spear cannot be broken and is immune to damage.
- You can throw the spear as a heavy thrown weapon (range 10/20).
- When you hit and deal damage to a defiler with the spear, any damage dice that show a 1 or a 2 deal 3 damage instead.
- When you attack a defiler with the spear and miss, the defiler still takes half damage if the attack doesn't normally deal damage on a miss.
Power ✦ Daily (Free Action)
Trigger: You hit an enemy with a weapon attack using this spear. Effect: The enemy is weakened (save ends). AfterEffect: The enemy is weakened until the end of your next turn.
In the wake of the death of the tyrant sorcerer-king Kalak, many people throughout Athas believe that their vicious rulers are far more vulnerable than appearance would indicate. In a sense, this is true, since much of the sorcerer-kings' power derives from their control over their people, as wielded through their templars. Anyone, however, who has faced one of the sorcerer-kings and lived to tell the tale can describe the overpowering strength of will and the raw arcane and psionic power that radiates from a sorcerer-king. It is clear now that sorcerer-kings can be overthrown, but any attempt to do so must be accompanied by great luck, a willingness to sacrifice one's life to end a tyrant's reign, and the right tools and talent to overcome the mighty defiling magic and the power of the Way that keep a tyrant on the throne.
Goals of the Heartwood Spear
Unlike some other artifacts, the Heartwood Spear has no true sentience or greater will behind it. Instead, the primal spirits of the world decide the fate of the spear and its wielder. Many primal guardians believe that the few remaining primal spirits of the world take an active role in guiding the wielder of the spear and use the wielder as a tool to reduce the threat of further defiling. Any goals and concordance seemingly expressed or displayed by the spear originate from the primal spirits that have a vested interest in the use of the artifact—they do not originate from the spear.
- Destroy all defilers, especially the sorcerer-kings.
- Help restore the life force of Athas.
- Protect the few remaining verdant reaches of Athas against destruction.
- Restore the influence of the primal spirits over the peoples of Athas.
Roleplaying the Heartwood Spear
Though the Heartwood Spear has no ability to interact with a character who wields it, the primal spirits that watch over the spear might manifest themselves to the wielder. For example, while heroes are camped at an oasis, the wielder of the Heartwood Spear might see a vision of a spectral floating mantle beckoning him or her away from the camp. Once away from other ears, the creature speaks in a human voice, conveying the desires of the primal spirits.
Concordance
| Starting Score | 5 |
|---|---|
| Owner gains a level | +1d10 |
| Owner has at least one primal power | +2 |
| Owner has the primal guardian theme | +2 |
| Owner uses the spear to kill a defiler (maximum 1/encounter) | +1 |
| Owner spends at least 8 hours tending to an area of verdant growth | +1 |
| Owner or a nearby ally uses arcane defiling | -2 |
| Owner shows blatant disregard for preserving natural growth | -2 |
Pleased (16-20)
"With this spear, I shall free the city-states from the tyranny of the Dragon."
Properties
- You gain resist 15 necrotic.
- You roll two dice for attack rolls against defilers and the Dragon of Tyr, using either result. If an effect lets you reroll an attack roll and you rolled twice because of this property, you reroll both dice. If an effect causes you to roll twice for an attack roll and use either the higher or the lower result, this property cannot be used with that attack.
Power ✦ Daily (Free Action)
Trigger: You hit a defiler that is higher in level than you with a weapon attack using this spear. Effect: Until the end of the encounter, that defiler takes a -4 penalty to attack rolls and all defenses.
Satisfied (12–15)
"Truly I wield the bane of the sorcerer-kings. Its power is now the power of the enslaved."
Property
You gain resist 10 necrotic.
Power (Poison, Radiant) ✦ Daily (Free Action)
Trigger: You hit an enemy with a weapon attack using this spear. Effect: The enemy takes ongoing 15 poison and radiant damage (save ends).
Normal (5–11)
"So, this is the spear that slew Kalak? Such a small thing to bring down an ancient tyrant."
Unsatisfied (1–4)
"A force of the natural world sets itself against me as long as I carry the spear."
Properties
- You gain vulnerable 5 poison and lose any poison resistance you have.
- When you roll a natural 1 on any weapon attack using this spear, you take ongoing 5 damage (save ends).
Angered (0 or lower)
"The spear is not mine to own; I fear that someone—or something—is coming for it even as we speak."
Properties
- You gain vulnerable 10 poison and lose any poison resistance you have.
- When you roll a natural 1 on any weapon attack using this spear, you take ongoing 5 damage (save ends).
- You grant combat advantage while holding or carrying the spear.
Moving On
"All things must fade in time; for this spear, it is time once more to become a part of the land."
Published in Dungeon Magazine 187.