Inertial WeaponLevel 3+ Uncommon
When you force your foe to move against its will, the solidified energy sheathing this weapon expends itself with an echoing snap, sending other enemies stumbling away.
| Lvl 3 | +1 | 680 gp | Lvl 18 | +4 | 85,000 gp | |
| Lvl 8 | +2 | 3,400 gp | Lvl 23 | +5 | 425,000 gp | |
| Lvl 13 | +3 | 17,000 gp | Lvl 28 | +6 | 2,125,000 gp |
Weapon: Flail, hammer or mace
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d10 force damage per plus
Power (Augmentable) ✦ Daily (Free Action)
Trigger: You push or slide an enemy with an attack using this weapon.
Effect: You push each enemy adjacent to you, other than the enemy you pushed or slid, 1 square.
Augment 2: (Force): Your attack deals 1d10 extra force damage.
Published in Player's Handbook 3, page(s) 201.