Lifedrinker WeaponLevel 5+ Uncommon
This weapon transfers an enemy's vitality to you.
| Lvl 5 | +1 | 1,000 gp | Lvl 20 | +4 | 125,000 gp | |
| Lvl 10 | +2 | 5,000 gp | Lvl 25 | +5 | 625,000 gp | |
| Lvl 15 | +3 | 25,000 gp | Lvl 30 | +6 | 3,125,000 gp |
Weapon: Any melee
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 necrotic damage per plus
Property
Whenever you drop an enemy to 0 hit points with a melee attack made with this weapon, you gain 5 temporary hit points.
Level 15 or 20: Gain 10 temporary hit points.
Level 25 or 30: Gain 15 temporary hit points.
Published in Player's Handbook, page(s) 235, Dungeon Master's Kit, page(s) 258.