Skyrender WeaponLevel 9+ Uncommon
Air roils along the path of your ammunition, hindering or disabling a flying creature's ability to stay aloft.
| Lvl 9 | +2 | 4,200 gp | Lvl 24 | +5 | 525,000 gp | |
| Lvl 14 | +3 | 21,000 gp | Lvl 29 | +6 | 2,625,000 gp | |
| Lvl 19 | +4 | 105,000 gp |
Weapon: Any ranged
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Properties
- When you hit a flying target with this weapon, halve the target's fly speed until the end of your next turn.
- On a critcal hit you deal 2d12 damage against a flying target.
Level 14: Deal 3d12 damage
Level 19: Deal 4d12 damage
Level 24: Deal 5d12 damage
Level 29: Deal 6d12 damage
Power ✦ Daily (Free Action)
Use this power when you hit an airborne target using this weapon. The target falls 10 squares. If it hits the ground, it is prone but takes no damage from the fall.
Published in Adventurer's Vault, page(s) 78.