Thoughtstealer Weapon - Weapons

Thoughtstealer WeaponLevel 9+ Uncommon

With this weapon, you not only break through an enemy's physical defenses but its mental defenses as well.

Lvl 9+24,200 gp Lvl 24+5525,000 gp
Lvl 14+321,000 gp Lvl 29+62,625,000 gp
Lvl 19+4105,000 gp

Weapon: Any thrown

Enhancement Bonus: attack rolls and damage rolls

Critical: +1d6 psychic damage per plus

Power ✦ Daily (Free Action)

Use this power when you hit with the weapon. Make a secondary attack against the target's Will defense. The attack bonus is equal to the level of this weapon plus its enhancement bonus. If the attack hits, you learn the answer to a question that the subject knows the answer to and which can be answered by a "yes" or "no." If the subject doesn't know the answer, the power fails.

Level 14 or 19: Learn answers to two yes/no questions.

Level 24 or 29: Learn answers to three yes/no questions.



Published in Adventurer's Vault, page(s) 80.