Wild Flare DaggerLevel 2+ Uncommon
Sparking with barely controlled wild magic, this multi-hued dagger sends unpredictable spikes of energy into your enemies.
| Lvl 2 | +1 | 520 gp | Lvl 17 | +4 | 65,000 gp | |
| Lvl 7 | +2 | 2,600 gp | Lvl 22 | +5 | 325,000 gp | |
| Lvl 12 | +3 | 13,000 gp | Lvl 27 | +6 | 1,625,000 gp |
Weapon: Dagger
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d6 damage per plus
Power ✦ Encounter (Free Action)
Use this power when your chaos sorcerer chaos burst feature would give you a saving throw because of an odd attack roll. You can forgo the saving throw to deal extra damage equal to the weapon's enhancement bonus to the first target of the attack.
Published in Dragon Magazine 381, page(s) 42.