Serpentine Knife of ZannadLevel 5+ Rare
This wavy blade doubles as a weapon and an implement.
| Lvl 5 | +1 | 1,000 gp | Lvl 20 | +4 | 125,000 gp | |
| Lvl 10 | +2 | 5,000 gp | Lvl 25 | +5 | 625,000 gp | |
| Lvl 15 | +3 | 25,000 gp | Lvl 30 | +6 | 3,125,000 gp |
Weapon: Dagger
Enhancement Bonus: Attack rolls and damage rolls
Critical: +1d8 poison damage per plus
Properties
- You gain an item bonus to skill checks made as part of a ritual. The bonus equals the dagger's enhancement bonus.
- The dagger can be used as a holy symbol. It adds its enhancement bonus to attack rolls and damage rolls. You do not gain your weapon proficiency bonus to an attack roll when using the dagger as an implement.
Attack Power (Poison) ✦ Encounter (No Action)
Trigger: You hit an enemy with an attack using this dagger.
Effect: The target takes ongoing 5 poison damage (save ends). This damage ignores any immunity or resistance to poison.
Level 15 or 20: Ongoing 10 poison damage.
Level 25 or 30: Ongoing 15 poison damage.
Utility Power ✦ Daily (Free Action)
Trigger: You perform a coup de grace using the dagger and kill the target.
Effect: You gain a +5 power bonus to skill checks made as part of the next ritual you perform before the end of your next extended rest.
Published in The Book of Vile Darkness, page(s) 2-79.