Tidal WeaponLevel 4+ Uncommon
With a head carved to resemble a watery fist, this potent weapon reveals its power each time you manifest elemental energy.
| Lvl 4 | +1 | 840 gp | Lvl 19 | +4 | 105,000 gp | |
| Lvl 9 | +2 | 4,200 gp | Lvl 24 | +5 | 525,000 gp | |
| Lvl 14 | +3 | 21,000 gp | Lvl 29 | +6 | 2,625,000 gp |
Weapon: Hammer
Enhancement Bonus: Attack rolls and damage rolls
Critical: +1d4 damage per plus, and the target falls prone
Property
Whenever you hit one or more targets with an attack power using this weapon and that power has the acid, cold, fire, lightning, or thunder keyword, you can shift a number of squares equal to half the weapon's enhancement bonus (minimum 1).
Utility Power ✦ Daily (Free Action)
Trigger: You use your second wind on your turn.
Effect: Choose one creature within 5 squares of you. You pull that creature up to 4 squares.
Published in Heroes of the Elemental Chaos, page(s) 153.