War Pick
Military one-handed melee weapon
Cost: 15 gp
Damage: 1d8
Proficient: +2
Weight: 6 lb.
Adapted from the common mining tool, a war pick features a compact design combined with a single, sharp point to punch through armor. Gnomes and halflings favor war picks because of the weapon's small size.
Properties:
Versatile (Versatile weapons are one-handed, but you can use them two-handed. If you do, you deal an extra 1 point of damage when you roll damage for the weapon.
A Small character such as a halfling must use a versatile weapon two-handed, and doesn't deal extra damage.).
High Crit (A high crit weapon deals more damage when you score a critical hit with it. A critical hit deals maximum weapon damage and an extra 1[W] at 1st–10th levels, an extra 2[W] at 11th–20th levels, and an extra 3[W] at 21st–30th levels. This extra damage is in addition to any critical damage the weapon supplies if it is a magic weapon.).
Small (This property describes a two-handed or a versatile weapon that a Small character can use in the same way a Medium character can. A halfling can use a shortbow, for example, even though halflings can't normally use two-handed weapons.).
Group:
Pick (Weighted toward the top like a mace or an axe, a pick has a long, pointed head made to pierce and create deep wounds.).
Published in Player's Handbook, page(s) 218, Mordenkainen's Magnificent Emporium, page(s) 21.