Bloody Maul of KordLevel 20 Rare
This mighty warhammer metes out horrible pain to those it strikes.
| Lvl 20 | +4 | 125,000 gp |
Weapon: Hammer
Enhancement Bonus: attack rolls and damage rolls
Critical: +1d12 damage per plus
Power ✦ At-Will (Immediate Interrupt)
Use this power when you are reduced to 0 hit points or fewer. You can make a melee basic attack.
Power ✦ Daily (Minor Action)
Until the end of your next turn, when wielding the Bloody Maul against any creature not adjacent to an ally, you gain a +2 power bonus to attack rolls and deal 2d10 extra damage.
Power (Healing) ✦ Daily (Minor Action)
Until the end of your next turn while wielding the Bloody Maul, each time you hit with a melee attack, you can spend a healing surge to regain hit points as a free action.
Published in Dungeon Delve, page(s) 113.