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The SkillCast
Mobile post sent by gamefiend using Utterli. Replies. mp3
If you're enjoying the content here, check out our new site, Thoughtcrime Games. Thanks for visiting!
The SkillCast
Mobile post sent by gamefiend using Utterli. Replies. mp3
Hey audio! Awesome!
An interesting idea would be to record a skill challenge being played and post the audio.
At a later time, post the actual challenge.
Ah-ha! Thank you! You explained that well; I now have a good idea of what skill challenges are for and how to run them in an entertaining way. Will have to think about how to add a few into my sandbox campaign, the City of Talon.
And completely agreed about 4th Edition; if anything, it’s helping my players role-play *more*.
@eric I will do just that.
@brent –glad it was clear! I wasn’t sure if I was rambling to much. I’ll probably convert that rant into a full out article as well.
Thanks for the comments guys!
Great stuff. Thank you for this. I guess my biggest issue is the ebb & flow. My PC’s are always looking for clues so it’s hard to give answers without swaying them too much pro or con depending on their actions. Also, I worry about telling too much info along the way. For example, if they are trying to interrogate a captured goblin to find out where the hidden goblin lair is, if I give them tidbits along the way, if they fail, they still may have enough info to succeed anyway. Yet the goal is pass/fail. They shouldn’t be able to fail yet succeed…or should they? I am not sure here.
As for utilizing their character sheets, I have been encouraging this. I mean, the PCs know what they are good at. Sure, they should take chances. That’s great advice to give 3 successes or auto all necessary successes when they do take chances. But would a wizard with no skills in interrogation use Intimidate or perception. Then what would he use? Should I taylor all challenges to my players?
Anyway, I feel like my SC’s aren’t very fun for everyone. So I think what I am doing so far isn’t wrong, but it isn’t right. Yet when I listen to your sample challenge, it seems like it’s what I am doing. Maybe it’s the little things? Help please.
Skill challenges are about actions and not skills…this concept I am going to make my new mantra. I will pass this along to the PCs as well.