By gamefiendPublished: February 11, 2009Posted in: Uncategorized
As promised, here are some maps I made using Dundjinni. This is a great software package you can use to make cool maps for your 4e game with not a lot of learning curve. I still prefer Campaign Cartographer for my overland maps and cities, but for battlemaps, Dundjinni is my new tool of choice.
Here are some samples of work I did after about two hours of fooling around with the program. I’ll be including my maps as I build them for you to take a peek.
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A Jack of All Trades ,or if you prefer, an extreme example of multi-classing, Gamefiend, a.k.a Quinn Murphy has been discussing, playing and designing games straight out of the womb. He is the owner and Editor-in-Chief of this site in addition to being an aspiring game designer. As you would assume, he is a huge fan of 4e.
By day he is a technologist.
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I was wondering would you consider using this program to create maps for a table top game? Btw your site has rocketed to the top of my favorites list. Thanks for the great work.
Hugh, thanks for the kind words!
I definitely plan to use Dundjinni, my laser printer and some cardstock to make tabletop maps. I haven’t experimented with it yet, but that’s in the works. I’ll definitely share my experiences when I do.
Great maps. I’ve been a fan of Dundjinni for some time now. My group doesn’t use mini’s as due to geography some players can’t always make it to the sessions in person. So we use Maptools and load the Dundjinni generated maps into Maptools. Works like a charm.
The expansion packs that are available, plus the user created art make it a very robust program.
I’ve used Dundjinni for a while but find the program PAINFULLY slow for decent sized maps – it literally can take you 5 minutes to save a map and a large fill can take upwards of 15 or 20 minutes which makes it very frustrating to use.