PHB2 In-Play: The Invoker

Here it is, the most “pure” controller we’ve yet to see in D&D to date. Built to “triple S” –Slide, Stun, Stop — the invoker gets a lot of powers that let him make everything just so for him and his allies.

While they certainly out-control wizards, they have very little of the wizard’s striker tendencies. There aren’t ways to really punish enemies (though I try in one of the builds), so it’s best to keep your focus on one of the triple S abilities mentioned above when selecting your powers.

Without further adieu, the builds:

The Obvious Build

Kerem, Deva Invoker/Flame of Hope

Not much to see here…Kerem engages in triple S, and should be a stock invoker that gets you where you need to be.

The Interesting Build

Damakos, Tiefling Invoker/Turathian Highborn

Retribution. TK focuses a bit more on the damage side of things. Using his infernal wrath and some well-chosen feats, he can deliver damage to any foe who has the temerity to dare strike him. Of special note here is that I use the Turathian Highborn class to round out the concept, and get a little more juice out of the apparent mismatch of race and class. I’m finding in general this is a strong option when you want to play a race that is not necessarily built for a class. Pick the racial paragon class and then play to what your character can do well.

Four Powers

Here are some of my favorite powers for the Invoker class

  • At-Will: Grasping Shards –burst 1, range 10, slow creatures until next turn? Heck yeah. Oh, and at-will? Double yes. Make this your first power. Solid crowd control.
  • Encounter: Thunder of Judgement — target one to three creatures without fear of hitting your buddies, and daze whoever you hit. Solid, but did it have to target fortitude? Blech, but I’d still pick this up.
  • Utility:Angelic Visage –always nice to have a panic button. Get an interrupt debuff to your enemies attack and then push them 3 squares.
  • Daily: Fourfold Invocation of Doom — cool name? Check. Auto-daze (even on a miss)? Check. burst 10, targeting only enemies? OK, stop talking, I’m taking this right now.

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About the Author

A Jack of All Trades ,or if you prefer, an extreme example of multi-classing, Gamefiend, a.k.a Quinn Murphy has been discussing, playing and designing games straight out of the womb. He is the owner and Editor-in-Chief of this site in addition to being an aspiring game designer. As you would assume, he is a huge fan of 4e. By day he is a technologist. Follow gamefiend on Twitter