Explosive Runes - Traps

Explosive Runes
Object
Level 2 TrapXP -

Detect Arcana (detect magic) DC 13; Perception DC 20

Initiative -

Immune all damage, forced movement, all conditions

Triggered Actions

Attack (force) ✦ Encounter

Trigger: A creature reads the runes without first speaking the password.

Attack (Immediate Reaction): Close burst 2 (creatures in the burst); +5 vs. Reflex

Hit: 4d4 force damage.

Miss: Half damage.

Countermeasures

Disable: Arcana or Thievery DC 20.
Failure (15 or less): The trap is triggered.

Published in Dragon Magazine 405.