Death Mold
Terrain
Level 12 HazardXP 700
Detect Perception DC 20
Initiative —Immune attacks
Triggered Actions
ᗕ Attack (necrotic) ✦ At-Will
Trigger: A living creature enters or starts its turn within 3 squares of the mold.
Attack (Immediate Reaction): Close blast 3 (living creatures in the blast); +15 vs. Fortitude
Hit: 2d6 + 10 necrotic damage. A Small or Medium target reduced to 0 hit points or fewer dies and immediately becomes a death mold zombie. The zombie rolls initiative and acts on its turn.
Miss: Half damage.
Countermeasures
✦ Dormant: A character can use a radiant attack power to render the death mold dormant in a target square or squares in the attack's area. No attack roll is necessary. Until the end of the character's next turn, the trigger does not function.
✦ Destroy: A character can use a fire attack power to destroy the death mold in a target square or squares in the attack's area. No attack roll is necessary.
Published in Dungeon Magazine 209.