Kinetic Wave
Trap
Level 19 Blaster
XP 2400
The object ahead suddenly glows with power, and a wave of kinetic energy rushes forth, smashing into you like an ocean wave.
Trap: When a creature steps within 5 squares of a particular object, often an altar, portal, or other obvious item of power, the object starts to exude kinetic energy that pushes living creatures away.Perception✦ Characters can't use Perception to detect this trap.Arcana✦ DC 31: The character recognizes the object as the focus of a kinetic trap.Initiative +8TriggerWhen a creature comes within 5 squares of the focus object, the trap activates and rolls initiative.AttackStandard Action Close burst 5Target: All creatures in burstAttack: +22 vs. ReflexHit: 3d12 + 5 damage and push 3 squares and knock prone.Countermeasures✦ Thievery DC 31: An adjacent character can disable the trap with a successful check.
✦ A character can attack the focus object (AC 30, other defenses 27; hp 69). Destroying the focus disables the trap.
Published in Dungeon Master's Guide, page(s) 92.