Magic Crossbow Turret - Traps

Magic Crossbow Turret
Object
Level 3 TrapXP 150

Detect Perception DC 13

Initiative +3

HP 38

AC 16, Fortitude 13, Reflex 13, Will -

Immune necrotic, poison, psychic, forced movement, all conditions, ongoing damage

Standard Actions

AttackAt-Will

Attack: Ranged 10 (one or two creatures); +8 vs. AC

Hit: 1d8 + 3 damage.

Countermeasures

Disable: Thievery DC 21 Failure (10 or less): The turret attacks the disabling creature as a free action.

Published in Dungeon Master's Kit, page(s) 217.