Pendulum Scythes - Traps

Pendulum Scythes
Object
Level 4 TrapXP 175

Detect Perception DC 21

Initiative +6

HP 48

AC 15, Fortitude 12, Reflex 12, Will -

Immune necrotic, poison, psychic, forced movement, all conditions, ongoing damage

Standard Actions

AttackAt-Will

Attack: Melee 0 (each creature in a row of squares); +9 vs. AC

Hit: 1d10 + 2 damage, and ongoing 5 damage (save ends). In addition, the blade pushes the target 1 square (in the direction of the blade's movement) and knocks the target prone.

Countermeasures

Disable: Thievery DC 21 Success: One blade is disabled, rendering one row of squares safe from attack.

Predict: Dungeoneering DC 21 (minor action). Success: The creature can determine the row of squares the trap will attack on its next turn.

Published in Dungeon Master's Kit, page(s) 218.