Hurrum
Object
Level 1 HazardXP 100
Detect Perception DC 10
Initiative -HP 1
AC 10, Fortitude 5, Reflex 10, Will -
Immune forced movement, all conditions, ongoing damage
Triggered Actions
Soothing Hum ✦ At-Will
Trigger (No Action): A creature comes within 5 squares of the hurrum
Target: The triggering creature.
Effect: The target takes a -5 penalty to Insight and Perception checks until they are no longer within 5 squares of the hurrum. A creature can only suffer penalties from one hurrum at a time.
Countermeasures
✦ Disable: Nature DC 14; the hurrum can be put to sleep with a sound matching its hum.
Published in Dungeon Magazine 181.