Warped Magic
Object
Level 10 TrapXP 500
Detect Perception or Arcana DC 18
Initiative +5Immune attacks
Standard Actions
ᗕ Attack (varies) ✦ At-Will
Effect: A random square of warped magic makes the following attack. The burst's area becomes difficult terrain until the end of the trap's next turn.
Attack: Close burst 2 (each creature in the burst); +13 vs. Reflex
Hit: 2d6 + 6 damage of a type determined randomly. Roll 1d6: 1—acid, 2—cold, 3—fire, 4—force, 5—lightning, 6—thunder. In addition, the target is slowed (save ends).
Triggered Actions
⚔ Attack (varies) ✦ At-Will
Trigger: A creature enters a square of warped magic.
Attack (Opportunity Action): Melee 1 (triggering creature); +13 vs. Fortitude
Hit: 2d8 + 9 damage of a type determined randomly. Roll 1d6: 1—acid, 2—cold, 3—fire, 4—force, 5—lightning, 6—thunder. In addition, the target is slowed (save ends).
Countermeasures
✦ Disable: Thievery or Arcana DC 26 Success: One square of warped magic disappears. Failure (21 or less): The trap is triggered, attacking the attempting creature.
Published in Madness at Gardmore Abbey, page(s) 3-9.