4e and the Art of the Limit Break, Part 3: Martial Limit Breaks

4e and the Art of the Limit Break, Part 3: Martial Limit Breaks

Limit: powers with the limit keyword last until the end of the encounter, or for five minutes. You can have multiple limit powers active at the same time.  Limit powers can only be used when a character has reached their limit, and expended a use of his or her second winds to activate them.

Limit Scaling

Limit powers scale up in effect at Heroic, Paragon and Epic levels.  Each limit break will list an effect as normal for the heroic level, as well as paragon and epic levels.

Martial Limit Breaks

Martial classes reach their limits and explore the depths of their own endurance, spirit and technique.  Their powers push them to the edge of mortal ability, and sometimes a bit beyond.


Last Gambit

This fight cannot be won with measured strikes.  You go all out, giving and receiving no quarter.
Encounter * Martial, Limit
Minor Action
Effect: You gain combat advantage against all enemies  Whenever you attack, you provoke opportunity attacks from your enemies.  When enemies attack you, they provoke opportunity attacks from you.

Heroic Effect: Your opportunity attacks deal +4 bonus damage.
Paragon Effect: Your opportunity attacks deal +8 bonus damage.
Epic Effect: Your opportunity attacks deal +12 bonus damage.


Surge of Speed

Everything around you moves slow, as if through water.  You dance around the battlefield faster than any enemy can hope to follow.
Encounter * Martial, Limit
Minor Action
Effect:
You gain a +4 bonus to AC versus opportunity attacks and a +2 bonus to your speed. Once per turn as a free action, you may spend two healing surges to make a basic ranged or melee attack as an extra action.  You can shift as a minor action.

Heroic Effect: you gain a +2 limit bonus to AC and Reflex.
Paragon Effect: you gain a +3 limit bonus to AC and Reflex.
Epic Effect: you gain a +4 limit bonus to AC and Reflex.

Desperate Foundations
Desperation drives you to perfect the fundamentals of your technique.  You batter your foes with flawless attacks and feints.
Encounter * Martial, Limit
Minor action

Effect: Once per turn as a free action when you hit with an at-will power, you may spend a healing surge to make that hit a critical hit.

Heroic Effect:
You gain a +1 bonus to attack with at-will powers.
Paragon Effect: You gain a +2 bonus to attack with at-will powers.
Epic Effect: You gain a +3 bonus to attack with at-will powers.

Tireless Technique
You are capable of performing manuevers that would normally exhaust you over and over using your newfound surge of energy.
Encounter * Martial, Limit
Minor Action

Heroic Effect: Choose one encounter power you know.  Once per turn as a free action, you may spend three healing surges to recover use of that power.
Paragon Effect: Choose one encounter power you know.  Once per turn as a free action, you may spend two healing surges to recover use of that power.
Epic Effect: Choose one encounter power you know.  Once per turn as a free action, you may spend one healing surge to recover use of that power.

Similar Posts:

About the Author

A Jack of All Trades ,or if you prefer, an extreme example of multi-classing, Gamefiend, a.k.a Quinn Murphy has been discussing, playing and designing games straight out of the womb. He is the owner and Editor-in-Chief of this site in addition to being an aspiring game designer. As you would assume, he is a huge fan of 4e. By day he is a technologist. Follow gamefiend on Twitter