Sep 24, 2008 0
Blacktree Chronicles #11: The True Illusion of Death
Last Time: The players spoke and fought with a dragonking mummy possessed by a necrotic branches. They found an ancient book, The Book of Names, which might give them an advantage in dealing with the doppelgangers.
This Time: The players exit the tunnels and find and agent of Troy Blackshield (head of the New Water militia) waiting for them. Troy needs to see them urgently. In the last few days, the Tillwood has gone from dangerous with kobold raids to deadly, filled with all manners of the undead. The whole forest is covered with the necrotic mist that the players have seen already in the tomb. The party gets back and helps the town decide whether they combat the menace or flee north to Fellis. The party helps convince them to stay and fight.
The party finds their first doppelganger! A few slip-ups and the party is upon him. They come very close to torture when he reveals himself, but a sigil appears on his forehead and kills him before he can confess anything of real value.
They manage to make plans and research through the Book of Names, but everything is cut short when the enemy attacks sooner than expected.
The Twist: When the party leaves the tombs, they have to climb down. This is complicated by the fact that the dead from the other caves have risen, and are no coming out and falling down the cliffside. the party makes it down the cliff in a scene that is as dangerous and creepy as it is comical.
Some Background: The doppelganger revealed before dying that their true enemy is the Baron, not the people of Greyharbour. The players aren’t sure of the implications of this yet…
The Best Part: Skill challenges. Each major scene was a skill challenge, and we rolled seamlessly from doing research in the ancient tome to giving a rousing speech to commoners to interrogating the doppelgangers. I’m going to say it yet again –Skill Challenges are the true heart of 4e. This was maybe the best session yet, and there was no combat at all.
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